• Problem: No shared library / design system; constant visual inconsistency and rework

  • Stakes: Slow delivery, fragmented patterns, accessibility risk

  • My role: Created component set & rules, enforced WCAG, drove Adobe XD to Figma migration

  • Outcome: 2× output; scaled from 1 to 7 teams; consistent, accessible UI


The UX Challenge

Create a design system that’s simple enough to adopt quickly and rigorous enough to raise quality across multiple products—without slowing teams down.

What was broken

  • Re-invented UI per project; inconsistent states and behavior

  • Accessibility gaps (contrast, focus, keyboard, SR labels)

  • Designers blocked on handoffs; engineers guessing specs

Who I built it for

  • Product teams that need to ship faster with fewer debates about basics

  • Designers who want flexible, documented patterns in Figma

  • Engineers who need stable specs, tokens, and usage rules


My role & scope

Led system definition and delivery: inventoryed patterns, defined tokens, built Figma components & variants, wrote usage guidelines, established contribution+governance, and partnered with eng on mappings to code.

Solution at a glance

1) Tokens first

  • Color, spacing, radius, type, and motion tokens for consistent theming and dark-mode readiness.

2) Accessible components

  • Buttons, inputs, lists, tables, modals, etc: each with states (hover/focus/active/disabled), annotations, and AA/AAA contrast.

A selection from the Dialogs artboard in the Figma file.

 

3) Real-world variants

  • Density, size, icon/no-icon, secondary, mid-validation… so teams don’t hack one-offs.

4) Usage rules, do’s & don’t’s

  • Short, visual guidance: placement, copy, error patterns, keyboard flows.

5) Contribution model

  • Lightweight proposal to review to iterations in versioning; keeps quality high while allowing the library to grow.

6) Figma mapping to code

  • Naming and properties align with tokens/components in code to reduce drift.

Research & iteration

  • UI audit across products to find the 20% of patterns driving 80% of screens

  • A11y review (contrast, focus order, SR naming) to set the default bar

  • Pilot with two teams, then rolled to more. Feedback tightened props, variants, and docs

A selection from the Autocomplete artboard from the Figma file.

 

Key design decisions (and why)

  • Tokens before components: easier theming, fewer visual inconsistencies

  • Variants not overrides: predictable behavior, faster assembly

  • State diagrams in the spec: eng understands logic, not just pixels

  • Doc cards embedded in Figma: guidance stays where designers work

  • Contribution path: adoption stays high because teams can influence the system

Outcomes & impact

  • Throughput up ~2×: fewer net-new mocks; faster reviews

  • Adoption from 1 to 7 product teams: shared patterns, less debate

  • Accessibility baseline: AA (often AAA): contrast, focus, and SR labels by default

  • Handoff friction down: tokens/props map straight to code; fewer build questions


Artifacts

Figma files for the EADP XD UI Component Library


Guidelines for buttons from the Figma file.